The images in the video are all generated by a single piece of
sculpture
approximately the size of a telephone booth. The piece is made up of 16
separate 'visual systems', each with it's own small video camera. One
camera is integrated into a diorama of a mechanical guitar player
seated in a dimly lit grotto, one camera is pointed at the model of an
exploding/imploding dome, one camera is mounted on a motor controlled
panning device that collects images of the inside of the sculpture, and
so forth. Each component in the piece (lights, solenoids,
motors, etc.) is controlled by a corresponding MIDI note. A note might
turn a
single light bulb on and off. It might activate any number of devices
that move. Some notes trigger relays that provide power to
the
cameras and route video signals. Some notes control the application of
rudimentary video effects.
MIDI is a language used to control electronic musical instruments.
Because every element is controlled by midi information, it is
easy to synchronise events to music using the same tools one would use
to compose electronic music, in the same way you would control a musical instrument.
I use a PC to sequence the MIDI but you could, theoretically, just play
it on a keyboard.
The sequence of a furry spirit
drumming is expressed here in three different ways:
The last method of expression is the easiest to understand. The longest
note, C#6 (where the numeral represents the octave), triggers a relay
that supplies power to the relevant camera. B5,G#5, and C7 control the
head and arms of the drummer. The grouping of notes on the bottom
control a servo- the first grouping intializes a microprocessor (a
BASIC Stamp that I programmed to control servos, which are motors whose
positioning can be very accurately controlled) and the long note
activates the servo, which moves very slowly in one direction as long
as the note is held, then returns to its initial position when the note
ends. The servo raises and lowers a golden log. This sequence has other
components not seen here, such as lighting and video routing. I also
designed light dimmers that could be controlled by MIDI controller data, which has 16,384 variation values. I found out later I could have bought them pretty
cheaply instead.
Once a sequence has been carefully programmed, the entire video plays
by itself with the press of a button.
Some images of the exterior of the piece can be viewed here.
P.S. TRAGICALLY, the guitar player was designed to not only strum and
raise the neck of the guitar expressively, but also move his hand
smoothly up and down the fretboard as well. The visual effectiveness of
that scene was, I think, very powerful in large part due to this
feature. It worked flawlessly for ages, but alas, it broke the day I
shot the video. I can't fix it, because I gave little thought to
serviceability at the time- the servo motor in question, which I bought
from a Hong Kong dealer for 80 cents plus 3 dollars shipping, is deeply
encased in the guitar (and a substance used for repairing boilers) and
seems to be mortally seized.